Airship
Walkthrough

The team will board the airship as they brand their escape from Home.

Airship taking off from the bunker in Home

Airship in Bikanel escaping from Home

Tidus and Cid volition talk on the bridge of the Airship. Cid will confront Tidus and the team about their plans to have Yuna to Zanarkand. He will reveal that he doesn't actually know where she just volition concur to aid them find her.

Balloon - Bridge

The Airship will lift off and make its escape from Dwelling house. Cid volition requite the control to have out dwelling house using the Balloon'due south arsenal of weapons. Yous will regain control of Tidus aboard the bridge of the Airship.

Speak to Cid and Tidus will inquire if he has whatsoever information about Yuna'southward whereabouts. Cid will explain that he doesn't actually know how the Airship is capable of maintaining flight.

It'due south now time to explore the Airship. Salvage your game at the Relieve Sphere and then leave the bridge by heading s (towards the corridor).

Airship taking off from the bunker in Home

Airship in Bikanel escaping from Home

Airship - Corridor

Speak to Isaaru in the Balloon Corridor. Isaaru will explain how summoners accept already made peace with their fate. Head dorsum through the doorway on the left that you came through to initiate a cutscene involving Auron and Cid discussing Yuna's pilgrimage.

Tidus on board the Airship bridge

Tidus speaking with Isaaru aboard the Airship

Plow around and become all the way to the back of the ship, past Isaaru and his guardians, and speak with Rin. He will sell yous items, weapons and armor if you need to make whatsoever purchases.

His weapons and armor are fairly generic simply yous may want to purchase some of them if any of your characters are stuck wearing element-specific armor that you randomly picked up forth the mode.

Go south from where Rin is standing and become through the doorway on the left side of the hall. You will notice Dona lying on the basis. Speak to her and she will ask yous:

"What would you think if I said I…I was giving upwardly my pilgrimage?"

Tidus speaking with Rin on the Airship

Tidus speaking with Dona on the Airship

If you respond "Certain! Sounds practiced to me." Dona volition give up her pilgrimage and will be found outside of Djose Temple after this department of the story. If you select "Who cares?" you will see her in Zanarkand and she volition go on her journey. The reply you give volition have no other touch on aside from where Dona will be found later in the game.

Render to the Span of the Airship to continue and speak with Blood brother up at the captain.

Balloon - Span

In one case you speak to Brother, he will shout "Begetter! Yuna! I've plant her!". Speak to Rikku and then speak to Auron and and then try to exit the cabin to try and leave the cabin for another cutscene.

Yuna has been located in the Palace of St. Bevelle. Cid volition explicate that the defenses around the city are "top-notch". They will agree to accuse in to the city caput on. It's now fourth dimension to "prepare for battle". Exit the Bridge back into the Corridor.

Tidus speaking with Rin on the Airship

Tidus speaking with Dona on the Airship

Balloon - Corridor

You may encounter fiends as you lot go through the Airship this fourth dimension. Continue down the hallway by Isaaru and past Rin. You may desire to relieve at the Relieve Sphere as you have a boss battle coming upwards.

This next boss boxing against Evrae is one of the most troublesome and hard boss in the game for well-nigh players. It may be easier depending on how much you've leveled your characters, your play style, skill level, etc. but suffice it to say, the difficulty of this boss warrants making extra preparations.

Tidus speaking to Brother and Cid on the Airship bridge

Tidus, Lulu, Rikku and Auron looking at Evrae from onboard the Airship

If you have any armor that has the Stoneproof or Stone Ward ability or the Posionproof or Poisonous substance Ward ability you lot should equip it to your characters prior to the fight.

Having the "proof" moniker means that the armor will reduce the chance of that status taking upshot by 100%. The 'Ward' wording means the armor will reduce its chances of hitting that character by a certain percentage, then information technology may even so hit. E.One thousand. Stoneproof is better than Stone Ward.

Yous may even wish to customize some of your current armor to add these abilities to them. Purchase 30 Softs from Rin if y'all exercise not have them in your inventory already to add the Rock Ward ability to any of the open slots on your armor. Purchase thirty Antidotes and customize armor to add the Poison Ward ability to whatever of the open slots as well. Or do both if you accept armor with two open slots!

Make sure that Wakka and Rikku are equipped and ready to become as they will be your most useful characters during this fight. You can too use Lulu if she is ane of your higher leveled characters.

When you reach the last room with the Salve Sphere, speak to the Al Bhed on the left side of the screen to obtain 4 Al Bhed Potions.

Tidus speaking to Brother and Cid on the Airship bridge

Tidus, Lulu, Rikku and Auron looking at Evrae from onboard the Airship

Continue through the gates at the back of the room to initiate the battle.

HP: 32,000

The mechanics of the fight:
Evrae is a flight wyrm that is fought on the exterior of the Airship, Fahrenheit, as you lot are entering Bevelle. You volition be able to issue commands to Cid throughout the fight and you can use his plow to either motion the ship closer to Evrae or motion the transport further away.

When Evrae is close to the ship it will be able to apply its "Stone Gaze" attack which could potentially utilize the 'Petrification' status effect to your characters. It tin can also employ its "Poison Jiff" attack which could potentially apply the Toxicant status event. Fix your characters in accelerate past equipping armor that nullifies or reduces the chances of these statuses taking result (listed in a higher place).

Cid will exist able to utilize the ships Guided Missiles (Salvos) to exercise damage to Evrae while information technology is far away. He can employ these attacks a maximum of 3 times and will use them automatically when y'all are distanced from Evrae.

Boss battle against Evrae, the Guardian Wyrm of Bevelle

Evrae far away from the Airship preventing regular attacks

The strategy:
Start off the fight past moving the transport away from Evrae. Accept Tidus use Cheer to build up the team's Strength and Defensive stats. Cheer can be used and stacked a maximum of five times and in that location will exist more than enough time to do this while the transport is far away from Evrae. Have Wakka continue to attack throughout the fight as he can achieve Evrae no affair what distance there is between Evrae and the ship.

Evrae'south attacks are fairly weak from a altitude so you can pull abroad from Evrae any time you demand to recharge. Pulling away will likewise allow Cid to practice some serious harm using the Guided Missile attacks from Fahrenheit.

Rikku can use Al Bhed Potions with her Apply control to heal the team and to remove any Poisonous substance or Petrification condition effects. Y'all should also utilize her Overdrive, Mix, to cast Mighty 1000 or Super Mighty G. Check out Rikku'south Overdrive section for more than data on which items you tin utilise to cast these spells.

Rikku is your all-time healer for this fight and so your party should well-nigh always consist of Wakka, Rikku and Tidus, potentially swapping out Tidus for Lulu for extra impairment.

Have Tidus utilize Slow or Slowaga on Evrae to become in more attacks and make the battle a little bit easier. Just exist aware that once Evrae reaches 1/three of its health it volition automatically begin casting Haste on itself. This will negate whatsoever Slow condition effects that y'all take bandage and if you lot recast Slow it will immediately recast Haste on itself.

Cid using Airship Guided Missles against Evrae

Evrae attacking Auron

Tidus' Cheer ability volition brand Wakka'southward standard attacks very effective at dealing damage to Evrae. Just keep hammering abroad until you defeat it.

Steal:
H2o Precious stone

Drops:
Blk Magic Sphere

The team will reach Bevelle at the end of the fight.

Bevelle from afar

Wedding of Seymour and Yuna in Bevelle

It'south time to interrupt some nuptials! The next portion of the game involves the raid on Bevelle.

Tidus sliding down the chains to stop the wedding

Tidus riding down from the Airship to Bevelle